Dying is 100% optional, the already easy controls and gameplay can be customized with accessibility features to meet your own needs and wants. Oh, are you still reading? Go and get playing right now! We will promise you one thing: dying over 5000 times on one game has never felt this good. 25 0 Get Ready for the Ultimate Platforming Challenge with Sunblaze - Now on Sale for Mar 20 Step into the world of a retired superhero dad and his superhero simulator. We know, we know, it might sound scary, but like Aristotle said: "It is during our darkest moments that we must focus to see the light.", and Quentin Tarantino put it even better: "Violence is one of the most fun things to watch." WARNING: Playing Sunblaze may cause massive brain growthYou know, to survive all the levels, your brain needs to do some work. The ever-changing training room keeps on bringing you challenge after challenge, and you'll stay glued up on your controller for hours.īeing a parent is hard, but most likely not this hardOk, all the parents who have not lost their kids in a mall or other crowd ever, raise your hands? It's all good, at least you didn't lose them in a hostile superhero simulator full of lasers, evil bots, spikes, and. The training room is full of puzzles, brain-tickling challenges, obstacles, TNT, spikes, drones. Sunblaze, with a mission to complete your superhero training. In this tough, hand-crafted precision platformer, you’ll play as Josie, aka. After all, show us a parent who wouldn't want to train their daughter to be a superhero? But then suddenly the training room goes rogue, and. Her dad, a retired superhero, has fixed his superhero training simulator and lets Josie go in there to play around a bit. Quite the opposite thanks to lots of features making the game easier, although you are free to make it even harder.About This Game ”Whose blood is that on the walls?” -Josie With a level design philosophy just like the ones in Celeste and Super Meat Boy, Sunblaze is hard, but thankfully not frustrating. The electronic soundtrack is befitting of the game’s technological themes and mood, without being too intrusive or distracting. The aesthetics do a great job of differentiating between Josie’s comfy house and the strange, cold training sim rooms. Gotta destroy that robotic eyeball first!Īlthough Sunblaze has many illustrations of Josie in the menu screens and store pages, the game uses pixel art aesthetics combined with visual effects such as blood splatter for your deaths (you will have plenty of these). Or you can go the other way and play the Hard Challenges if you manage to collect all the data cubes in any of Sunblaze’s six chapters. Even then, the game includes a Zen Mode to experience the story at a shorter and easier pace, and there are plenty of accessibility options making it easy to pick up and play the game. While the level layouts can range from mildly difficult to brutal, it doesn’t take too long to figure out how to get past the more difficult ones. The levels are no larger than your average widescreen monitor. Her dad, a retired superhero, has fixed his superhero training simulator and lets Josie go in there to play around a bit. With all of this considered, the game is a decent pick for short playthroughs. These quirks are combined with other elements such as falling platforms, deadly lasers, and bottomless pits in a puzzle-like manner, spanning across hundreds of challenging rooms! How real is the sim? For example, you can safely hold on to a ledge with spikes on top then jump and dash over the spikes. Sunblaze expects you to not just use Josie’s potential to the fullest, but also learn and utilize some of your environment’s obvious and hidden quirks. Stomping robotic enemies will also replenish your dash and jump. You can hang on ledges or metal poles, or slowly slide down walls. It’s how you use these abilities with the surrounding environments that make Sunblaze interesting and challenging. This is done through Josie’s unbelievably simple move set: she can only double jump and dash. The goal is to finish each of the game’s rooms by going through a series of obstacles to reach the level’s exit chip. Includes all 14 original tracks from the game. This game was reviewed as part of the Indie Game Collective Showcase. This DLC includes an original soundtrack from 'Sunblaze' composed and produced by Sven Magnus (aka Mudloop) and Furkan Gls (aka Kagen).
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